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v1.3.1 2026-09-03 Latest

Awaiting Store Approval

The story finds its ending. After Inferno, a new final chapter brings you back to the garden where it all began, and something golden waits there for the patient. This update also answers your reports from 1.3.0: your talent points now travel with you, the endless economy can no longer run away and freeze the game, auto-prestige has an off switch, offline earnings can be doubled, and a round of Android layout fixes puts the buttons back where you can reach them.

Added

  • Back Home, the final story chapter: after Inferno, return to Grandma's garden. Sit still for a while and see who comes to visit. Finding the Golden Droplet completes the story with a one-time Ascension Point reward and the new "Find the Golden Droplet" achievement
  • Double your offline earnings by watching a short ad when you return; players who have removed ads get the double automatically
  • Auto-Prestige and Auto-Prestige Buy now have an on/off switch on their Ascension cards

Changed

  • Talent points are yours to keep: travelling between worlds no longer wipes them. Each world limits how many you can invest there, and talents above that limit are refunded rather than lost. Travelling itself no longer grants talent points
  • The 200-ads achievement now removes the banner ad and keeps its permanent x3 bonus, without counting as the paid Remove Ads purchase or applying the banner penalty
  • Endless Mode: the passive bonuses from prestige points and ascension points now have a ceiling far beyond normal play, so the economy cannot run away and freeze the game. Buy Max purchases up to 10,000 levels at a time
  • Inferno can now be completed, and its closing words point the way home
  • The Talents tab is no longer shown in Endless Mode, where talents do not apply
  • Android: the system navigation bar is drawn transparent over the game's bottom bar

Fixed

  • Crashes when droplet values grew astronomically large in Endless Mode, including Droplet Value briefly showing "1 pts/drop"
  • Occasional crashes when catching a prestige droplet after switching modes
  • Travelling from a late world back to an early one wiped talents and talent points
  • The story map showed every world locked after switching to Endless and back
  • Android: the bottom bar buttons were hidden behind the system navigation bar, and on tall screens a large gap appeared above the ad banner
  • The offline earnings popup could keep an old doubled state when you returned again while it was still open
v1.3.0 2026-08-25

This is our biggest update yet. Droplet Idle now opens with Endless Mode, a brand-new way to play that scales forever: grind, prestige, and come back stronger with no level caps in sight. Go deep enough and you can Ascend for permanent, account-wide perks that carry across every reset. Your existing save is safe and becomes Story Mode, and you can play both modes side by side while each banks offline progress on its own. A living weather system now rotates through 13 conditions that gently shift your droplet income, a Daily Streak rewards you with a prize wheel spin every day you return, and automation arrives far sooner thanks to much cheaper Collector and Tray unlocks. Korean joins the lineup as our ninth language.

Added

  • Endless Mode: a brand-new way to play that scales forever, where you grind, prestige, and come back stronger with no level caps. New players start here, and the classic Story worlds unlock after your first endless prestige
  • Ascension: dive deep into Endless Mode to Ascend for permanent, account-wide perks like automation, a permanent Collector and Tray, head-start packs, and stacking multipliers that never reset
  • Weather system: the forecast now rotates through 13 conditions, from calm Clear skies to Thunderstorms, Rainbows, and Golden Hour, each nudging your spawn rate and droplet value. Tap the new top-bar indicator to see the current effect and a countdown to the next change
  • Daily Streak: come back each day to spin a prize wheel, build a streak through the calendar, and hit golden spins at milestone days. You can watch an ad to double the prize, and an optional reminder keeps your streak alive
  • Feats of Strength: a new set of badges for standout milestones, with bonuses that apply in Endless Mode
  • Endless Prestige Shop: spend Prestige Points on Masteries, Offline Mastery, Cost Reduction, and other permanent boosts
  • Play both modes in parallel: the mode you are not playing keeps earning offline, and switching between them is instant
  • Endless style customization: tap the world pill in Endless Mode to restyle the droplets, background, and other elements to taste
  • The Bottom Tray now upgrades all the way to 20 levels and unlocks the Gutter, a full-width tray that catches everything
  • Korean is now supported, bringing the game to nine languages, with Korean, Japanese, and Chinese now rendering in a matching pixel font
  • Weather forecast notifications let you know when a lucrative condition is rolling in

Changed

  • Your existing save is now Story Mode, preserved exactly as you left it, with Endless Mode added as a fresh new option
  • The Bouncing Collector and Bottom Tray unlock around five times earlier in every world, so hands-free collecting arrives much sooner
  • Achievements are now shared across Story and Endless Mode, with rebalanced ladders, new Ascension achievements, and a Mark all as read button
  • The top and bottom navigation bars have been trimmed and rebalanced, giving the play area more room

Fixed

  • Switching devices no longer loses your Ascension progress or one-time Story world rewards
  • Swapping between Story and Endless modes is lossless, and each mode correctly shows your offline earnings when you return
  • Switching to Endless Mode no longer briefly shows a black screen
  • The prestige screen now shows your world's real prestige target instead of a fixed 100K
  • Swipe collections no longer collapse to a single point, and fractional droplet value bonuses are counted in full
  • Talent Point costs now scale correctly with each world's economy
  • Offline progress no longer counts prestige points twice, and your passive rate resets properly when you change worlds
  • Returning-player popups no longer appear on a fresh install, and onboarding carries across a mode switch
  • Story text for worlds you have not reached yet is no longer readable ahead of time
  • The UI scale slider no longer resizes collectors and droplets along with the interface
  • Romanian characters now render in the same pixel font as the rest of the text
  • The Ascension tab no longer appears while you are playing Story Mode
  • Banner ads now load reliably, and tablets fill the whole display
v1.2.6 2026-08-24

A browser-focused tidy-up. The 2X bonus button could get stuck loading forever if an ad blocker was in the way, and it reported the same "ad not ready" message no matter what actually happened - both are fixed, so the button now either works, tells you why it did not, or stays quiet when you simply closed something on purpose. The play area also reaches the bottom of the screen properly, and the notification prompt stops re-appearing once you have answered it.

Changed

  • The 2X bonus button now explains what happened instead of always saying an ad was not ready, and stays silent when you close an ad yourself

Fixed

  • Browser: the 2X bonus button no longer gets stuck loading forever when an ad blocker is running
  • The play area now fills all the way to the bottom of the screen, with the collector and tray resting on the true bottom edge
  • The "Stay Updated" notification prompt no longer keeps re-appearing after you have answered it
v1.2.5 2026-07-19

This web update makes automation far more rewarding. The Bouncing Collector and Bottom Tray are now much cheaper to unlock and upgrade, so you reach relaxing hands-free collecting much sooner. On wider browser screens the collector and tray now scale up to match the play area and sit neatly along the bottom, so they actually cover the space instead of feeling lost on a big screen. We also tidied up a couple of browser-only display glitches.

Changed

  • The Bouncing Collector and Bottom Tray are now much cheaper to unlock and upgrade, so hands-free collecting arrives much sooner
  • In the browser, the collector and tray now scale to fit wider screens and cover far more of the play area

Fixed

  • Browser: the collector and tray now rest neatly along the bottom of the screen instead of clipping against the very edge
  • Browser: the "Stay Updated" notification prompt now appears as a centered card instead of stretching across the whole screen
  • Browser: completing a level now registers correctly from the desktop side panel
v1.2.4 2026-07-10

Droplet Idle is now playable right in your browser at play.dropletidle.com - no download needed, and you can now sign in to back up your progress and sync it across all your devices. This update also adds Game+ mode for a fresh way to replay, keeping your talents between worlds with no Talent Point or tier caps, plus a Buy Me a Coffee supporter option that lets you play ad-free. Stationary worlds now use a moving collector for smoother play, there is a new Rate us button in Settings, and we squashed several bugs including cloud sync on new devices and the gravity-well power-up.

Added

  • Now playable in your browser at play.dropletidle.com - no download required
  • Sign in to back up your progress and sync it across all your devices, with a new sync indicator in the top bar
  • Game+ mode: keep your talents between worlds with no Talent Point or tier caps (toggle in Settings)
  • Support the game through Buy Me a Coffee to play ad-free and earn a permanent bonus (browser)
  • Rate us button in Settings, plus a Fan Favorite achievement for leaving a review

Changed

  • Stationary worlds now use a moving collector instead of a fixed tray for smoother play

Fixed

  • Cloud saves now sync reliably when you sign in on a new device, without overwriting your latest progress
  • Talent Points can now be spent even when below a world's cap
  • Gravity-well power-up keeps pulling droplets while you hold your finger still
  • Droplets now clear correctly when you travel to a new world
  • In reverse-gravity worlds the droplet now points the right way
v1.2.3 2026-05-11

This small patch includes under-the-hood improvements for a smoother experience.

Improved

  • Under-the-hood improvements for a smoother experience
v1.2.2 2026-05-02

This update focuses on community-reported fixes and a handy new visual addition. A progress indicator now fills the level name pill to show how close you are to the next level. Several bugs have been squashed, including accidental purchases when tapping upgrade info icons, prestige menu text overflowing off-screen, and talent point costs not resetting when traveling between worlds.

Added

  • Progress fill on the level name pill shows how close you are to the next level

Fixed

  • Enlarged info button on upgrade cards to prevent accidental purchases
  • Prestige menu cost text no longer overflows off-screen
  • Talent point purchase cost now resets correctly when traveling to a new world
  • Final level completion now properly unlocks its achievement
  • Swipe trail no longer disappears while holding down
  • App no longer hangs during startup on some devices
  • Nickname dialog no longer crashes when reopened quickly
  • City world background image now displays correctly
v1.2.0 2026-04-07

A major update bringing cloud saves, rain ambience, and world achievements to Droplet Idle. Sign in to sync your game progress across devices and earn profile badges. Enjoy soothing rain sounds as a new ambient audio layer, and unlock achievements for completing each world. Power-ups, a How to Play guide, community links, and a refreshed What's New overlay complete the new features, alongside numerous quality-of-life improvements and bug fixes.

Added

  • Cloud sync with profile screen and badge system for cross-device progress
  • Rain ambient sound as an independent audio layer with volume control
  • World completion achievements that each grant +1% droplet value
  • Power-up system with 4 types and countdown indicators
  • How to Play screen with 12 expandable guide sections covering all game mechanics
  • Server-driven feats of strength for dynamic content updates
  • In-game What's New popup shown after app updates
  • Community section with Discord and Support links in settings
  • Email/password and social sign-in options

Changed

  • Profile button moved from top nav to bottom nav bar for easier access
  • Upgrade cards redesigned to pair effect with level and cost with tier
  • Upgrade, prestige, and talent cards are now fully tappable
  • What's New overlay redesigned to match the app's dark blue palette
  • Extra collector prestige costs rebalanced to scale with world threshold

Fixed

  • Swipe position no longer drifts cumulatively during gameplay
  • Banner and 2X ads now correctly hidden when all-ads-watched achievement is earned
  • Power-up countdown timer now updates correctly on the indicator display
  • Power-up label position adjusted and magnet effect strengthened
  • Clock manipulation exploit for time-limited feats prevented
  • Multiplier percentages now use compact number formatting
  • Level configuration data loads reliably
  • Level thresholds and prestige costs properly synced across all worlds
v1.1.11 2026-03-16

This update introduces a new passive talent, rebalances the talent tree, and fixes several important bugs. The Steady Current talent lets you earn drops passively, and Collector Swipe has moved to the active talent path for more build variety. The navigation bar is now visible from the start, a UI scale slider lets you adjust sizes, and we've squashed a swipe bug that was over-rewarding each swipe.

Added

  • Steady Current passive talent that generates drops while idling
  • Collector Swipe moved to the active talent path for better build variety
  • Navigation bar visible from the start with locked features shown as disabled buttons
  • UI scale slider in settings to adjust text and button sizes

Changed

  • Ads appear later in the game for a less intrusive early experience
  • Reduced collector prestige costs across all worlds for smoother progression
  • Improved balance across all worlds with smoother upgrade tier progression

Fixed

  • Swiping no longer incorrectly multiplies droplet value every frame
  • Big drop chance upgrade now shows distinct percentages at each level
  • Resolved a crash on Google Play Store initialization
  • Game save data now periodically compacts for better storage efficiency
  • Talent multipliers no longer stack beyond intended limits
  • Prestige costs now properly stay below world thresholds in early worlds
  • Feat resets correctly restore talent points and world settings
  • Early-game upgrade costs adjusted for a better first prestige pacing
v1.1.10 2026-03-11

This small update improves the feats of strength system and fixes a few display issues.

Added

  • Toggle to enable or disable feats of strength rewards

Changed

  • Early End Gamer feat no longer requires a game reset

Fixed

  • Droplet opacity now displays correctly on the clouds level
  • Talent description percentages now match their actual values
v1.1.9 2026-03-10

This update brings a fresh experience to every world with unique music tracks and custom fonts that match each world's theme. We've also added Romanian language support, bringing the game to 8 languages. Numbers now display with cleaner rounding for a more polished look, and prestige droplets scale their value based on your world progress.

Added

  • Unique music for each world that matches its atmosphere
  • Custom fonts for each world's theme
  • Romanian language support (now available in 8 languages)

Changed

  • Cleaner number display with rounded values throughout the game
  • Prestige droplets now scale in value based on world progress
  • Improved prestige point earning rate
  • Further balance refinements across all worlds

Fixed

  • Prestige and talent descriptions now accurately match their actual effects
  • Offline earning rate correctly resets when prestiging
  • Music now starts correctly when entering a world
  • Settings menu displays all items correctly
v1.1.8 2026-02-28

This update is packed with improvements based on your feedback. Thank you all for the messages! We've completely rebalanced the game for smoother progression across all 10 worlds, added a Story mode so you can follow the journey of the Golden Droplet, and made performance improvements for a better experience on all devices. Auto-buy now lets you toggle upgrades per section, and numerous bugs have been squashed throughout.

Added

  • Story mode with narrative chapters for each world and a story intro for new players
  • Per-section auto-buy toggles for more control over automatic purchases
  • Level replay from the story screen to revisit completed worlds

Changed

  • Completely rebalanced all 10 worlds for smoother progression
  • Improved frame rate and performance on lower-end devices
  • Upgrade costs and effects retuned using a new balance simulation system

Fixed

  • Multi-touch no longer permanently freezes game input
  • Ad booster now works correctly after restarting the app
  • Auto-buy no longer purchases locked upgrades
  • Fonts load correctly when offline
  • Numerous crash fixes for ads, audio, and large number handling
v1.1.7 2026-02-03

This update introduces the Early End Gamer feat, a replayable challenge for players who reached the endgame too quickly. We acknowledge that recent balance changes inadvertently blocked some players' progression - this update fixes those issues and rewards affected users. We've also simplified the talent system so talents now only require points spent in a tree rather than specific prerequisite talents.

Added

  • Early End Gamer feat for players who reached endgame prematurely, with special rewards
  • Re-accept declined feats directly from the achievements panel
  • Bank tooltip on top navigation bar showing your current currency

Changed

  • Talent system simplified: talents now require total points spent in a tree instead of specific prerequisites
  • Redesigned top navigation bar for better usability
  • Improved offline button visibility in navigation bar

Fixed

  • Progression blockers from previous balance changes now resolved
  • Text no longer overflows in feat dialog reward badges
  • Numbers in PP/s and offline prestige earnings now use compact notation
v1.1.6 2026-02-02

This update adds satisfying visual feedback with dynamic swipe trails that respond to upgrades and a new press animation on purchase buttons. We've also improved game balance by capping session prestige points and rebalancing several upgrade scaling values. Multiple overflow bugs have been fixed along with proper tray positioning in reverse gravity levels.

Added

  • Dynamic swipe trail that visually responds to upgrades during auto-buy
  • Satisfying press animation on purchase buttons

Changed

  • Session prestige points now capped at 1.2x the level threshold for more balanced progression
  • Rebalanced scaling for tray, collector, and swipe upgrades

Fixed

  • Upgrade costs no longer incorrectly display as 0 with cost reduction
  • Large numbers no longer overflow in droplets per second and achievement progress displays
  • Auto-buy animations properly clear during level and prestige transitions
  • Talent points now correctly awarded from level completions
  • Tray now positions at the top in reverse gravity levels
v1.1.5 2026-02-01

This update rebalances level progression for a more rewarding endgame experience. Level completion thresholds now follow a x100 progression curve, giving dedicated players more meaningful milestones to reach.

Changed

  • Level completion thresholds now use x100 progression for a more balanced endgame experience
v1.1.4 2026-02-01

This update brings visual polish and stability improvements. The bottom tray now dynamically changes color to match the current level's theme, creating a more cohesive experience. We've also added translations for the offline base rate feature and fixed several issues with large numbers and display updates.

Changed

  • Bottom tray colors now match the current level's theme for a more immersive experience
  • Offline base rate feature is now fully translated in all 7 languages

Fixed

  • Prestige points no longer overflow when reaching very large values
  • Background now properly resizes when banner ad visibility changes
  • Droplet value upgrade tiers now apply correctly
v1.1.3 2026-01-31

This update introduces 6 new themed levels with unique physics and visuals, including space with reverse gravity and clouds with floating droplets. We've expanded the achievement system with 8 additional tiers per category and extended the upgrade and talent systems for deeper progression. Each level now features its own splash animation style.

Added

  • 6 new themed levels with unique physics: Space (reverse gravity), Clouds (floating), Tropical, Mountain, City Night, and Ocean
  • 8 additional achievement tiers per category for long-term goals
  • Unique splash animations that match each level's theme
  • Extended upgrade system to level 500 for deeper progression
  • Extended talent system to 100 tiers with rebalanced costs

Changed

  • Lowered talent point costs for more accessible progression
  • Added visual indicator when talent points are available to spend

Fixed

  • Droplets now spawn correctly in reverse gravity levels
  • Offline time achievement now tracks properly
  • Prestige points no longer display negative values incorrectly
v1.1.2 2026-01-29

This update adds a new prestige upgrade and fixes several UI issues. The new Swipe Power prestige upgrade boosts your swiping effectiveness. We've also fixed number formatting throughout the app and resolved an issue that could cause the game to get stuck with very large numbers.

Fixed

  • City display name now shows correctly
  • Copyright notice updated
v1.1.1 2026-01-28

This update brings quality of life improvements including a satisfying splash animation when droplets hit the bottom, custom level backgrounds, additional talents, and improved navigation between panels.

Added

  • Splash animation when droplets hit the bottom
  • Custom background images for mountain and tropical levels
  • Achievement Scholar utility talent
  • Remove Ads now unlocks all ad achievements
  • Leaderboard statistics tracking
  • Toggle navigation between prestige and talents panels

Changed

  • Auto-buy toggle moved to upgrade panel for better accessibility
  • Improved panel headers and help system
  • Simplified auto-buy and reset buttons to icons
  • Auto-buy now enabled by default and works with unlock upgrades

Fixed

  • Droplets now spawn correctly
  • Progression rewards work as intended
  • City display improvements
v1.1.0 2026-01-26

This major update introduces achievements with permanent bonuses, a new level system, and a redesigned talent tree. We've also added full internationalization with 7 languages and scientific notation for large numbers.

Added

  • Full internationalization with 7 languages: English, Spanish, French, German, Portuguese, Japanese, and Chinese
  • Scientific notation view for large numbers
  • Achievements system with retroactive tracking and permanent bonuses
  • Level and meditation system with full-screen completion celebrations
  • Redesigned talent tree with path-defining first talents
  • In-app purchase option to remove ads with 4x reward multiplier
  • Ad bonus can now be topped up when less than 5 minutes from maximum
  • Tray and collector statistics tracking

Changed

  • Improved achievements panel readability and layout
  • Increased font sizes throughout the app for better readability
  • Balanced offline earnings for more consistent progression
  • Improved swipe responsiveness for more accurate droplet catching
  • Updated Android edge-to-edge display for modern devices

Fixed

  • Auto-buy now respects individual per-upgrade toggles correctly
  • Max mode now displays the correct discounted cost
  • Achievement tier bonuses now sum correctly instead of compounding
  • Tray achievement tooltips now have proper contrast for readability
  • Offline progress no longer awards double points incorrectly
  • Prestige points now handle very large values correctly
  • Statistics screen translations now display correctly
v1.0.7 2026-01-21

This update brings quality of life improvements and bug fixes. You can now choose to have auto-buy purchase upgrades from most expensive to least expensive. We've also improved the ad consent flow and fixed several tooltip-related issues.

Added

  • Option to have auto-buy purchase upgrades from most expensive to least expensive

Changed

  • Improved banner ads display text

Fixed

  • Consent screen now appears correctly when the ads threshold is reached
  • Remove banner tooltip now shows after consent has been given
  • Sequential tooltips on the navigation bar now display correctly
v1.0.6 2026-01-20

This update introduces individual auto-buy toggles for each upgrade, giving you more control. We've also added an option to disable banner ads.

Added

  • Per-upgrade auto-buy toggle for more granular control over automatic purchases
  • Option to remove banner ads in settings

Changed

  • Improved cost reduction upgrade display in prestige panel

Fixed

  • Privacy consent flow now works correctly on all devices
v1.0.5 2026-01-18

This update focuses on improving the new player experience with a new tray that catches droplets at the bottom of the screen, faster UI unlocks, and clearer upgrade explanations. Music is now off by default for a more peaceful start, and ads have been moved to less intrusive locations.

Added

  • Tray at the bottom of the screen that collects droplets
  • Tier unlock explanations to help understand progression

Changed

  • Improved experience for new players
  • Music is now off by default
  • UI elements unlock faster
  • Moved ads to less intrusive locations
  • Improved text clarity throughout the game
  • Increased tooltip size for better readability
v1.0.4 2026-01-15

This update enhances the new player experience with a helpful tour featuring tooltips that guide you through the game's features. We've also improved the starting experience by ordering the upgrades better.

Added

  • Tour with helpful tooltips for a smoother onboarding experience

Changed

  • Improved starting experience with collector upgrade positioned higher in the upgrade panel

Fixed

  • Droplet values in the upgrade panel now display with proper formatting
v1.0.3 2026-01-15

This update introduces helpful toast notifications for better feedback, improved help dialogs with clearer titles and explanations, and visual enhancements to the autobuy button. We've also fixed several issues to ensure a smoother experience.

Added

  • Toast notifications for clearer feedback throughout the game

Changed

  • Help dialogs are more explicit
  • Disabled autobuy button now has a subtle red tint for clearer visibility

Fixed

  • Auto-buy now correctly purchases the auto-collector upgrade
  • Notification now shows when ad bonus timer is maxed or ad is unavailable
  • Background music from other apps no longer interrupts when launching the game
v1.0.2 2026-01-14

This update adds a help button for quick access to tips and explanations, along with several quality-of-life fixes. We've improved battery efficiency, fixed ad-related issues, and ensured your progress is preserved correctly across prestige resets.

Added

  • Help button in each panel for quick access to tips and explanations

Fixed

  • Ad-free unlock now correctly persists across prestige resets
  • Auto-save no longer runs while the app is in the background, improving battery life
  • Offline efficiency now correctly applies when using "Buy All" upgrade option
  • 2x bonus button now properly shows availability status
  • Banner ads load more smoothly without flickering between panels
v1.0.1 2026-01-13

This patch release brings important fixes to improve your idle gaming experience. We've resolved an issue with the offline progress screen, enhanced audio compatibility so your favorite background music can play alongside the game's soothing sounds, and ensured full compatibility with Android 15 for smooth edge-to-edge display. These refinements ensure smoother, more relaxing gameplay across all devices!

Fixed

  • Offline progress screen now displays correctly when maximum offline time is reached
  • Background music from other apps can now play simultaneously with game audio
  • Android 15 compatibility with proper edge-to-edge display support
v1.0.0 2026-01-08

Welcome to the official release of Droplet Idle! Experience the most relaxing idle game where you watch beautiful water droplets form, merge, and slide down your screen. This meditative game captures the soothing feeling of watching raindrops on a window, now available on iOS and Android!

Key Features:
  • Relaxing Physics Simulation: Watch droplets fall with realistic gravity and drift
  • Idle Progression: Earn rewards even when you're away with offline progress
  • Prestige System: Reset for powerful permanent upgrades and faster progression
  • Collector Automation: Unlock automatic collection for hands-free gameplay
  • Swipe to Catch: Interact with droplets for bonus rewards
  • Multiple Upgrades: Customize your experience with 10+ upgrade paths
  • Reward System: Watch optional ads for 2X bonuses
  • Beautiful Visuals: Smooth animations with programmable bokeh lighting effects

Perfect for moments when you need to unwind, destress, or just enjoy something peaceful. No pressure, no rush - just the gentle rhythm of falling droplets.

v0.1.6 2026-01-08

This update brings enhancements to the prestige system and improves your experience on iPad! The prestige system now shows your earning rate with a PP/s indicator and includes a prestige maximum for better planning. iPad users will enjoy a better full-width display, and we've added helpful tooltips to explain reward ads. Plus, improvements to privacy consent handling and various UI refinements make the game smoother than ever!

Added

  • Prestige points per second (PP/s) display to track your earning rate
  • Prestige maximum indicator for better progression planning
  • Helpful tooltips for 2X reward ads to explain benefits
  • First upgrade value preview for better planning

Changed

  • iPad now uses full width display for better tablet experience
  • Improved privacy consent handling for a smoother onboarding experience
  • Better ad display frequency for Stepathon promotions

Fixed

  • Android back button behavior now platform-optimized
  • Privacy consent dialog improvements
  • Various UI and text refinements
  • Build stability improvements
v0.1.5 2026-01-06

Experience a smoother, more rewarding gameplay with this update! We've improved the ad system so you can earn your 2X bonus more reliably. Collectors are now more powerful with multiple spawning and easier upgrades. Navigation is simpler with tappable menu items, and we've fixed the offline rewards so you never miss out on your idle earnings. Plus, the prestige drops upgrade now follows a smoother progression curve!

Added

  • Multiple collector spawning for faster droplet collection
  • Rewarded ads for 2X bonus - earn rewards only after watching complete ads

Changed

  • Collector upgrade now easier to purchase with better affordability
  • Improved collector size for better visibility
  • Prestige drops upgrade now uses Fibonacci progression for smoother scaling
  • Top navigation bar items are now tappable to quickly open panels
  • Better ad loading and edge-to-edge UI on modern Android devices

Fixed

  • Offline progress popup appearing too frequently and not awarding correct points
  • Multi-touch disabled to prevent accidental interactions
  • Ad bonus system integration improvements
v0.1.4 2026-01-05

This update brings quality-of-life improvements, better automation, and smoother gameplay. The new Auto-Buy feature lets you automate your upgrade purchases, while enhanced animations and visual feedback make the game feel more responsive. We've also improved panel navigation and fixed several issues with modern Android devices.

Added

  • Auto-Buy toggle for automatic upgrade purchases with visual animation
  • Enhanced droplet merging system for smoother progression
  • Level preview when using Max upgrade button
  • Scroll position memory across all panels (upgrades, prestige, settings)

Changed

  • Improved text clarity and readability throughout the app
  • Better balanced growth rates for swipe area and collector size upgrades
  • Refined swipe trail width for cleaner visuals
  • Enhanced offline time display with better formatting
  • Improved panel layouts and navigation experience
  • Updated dependencies for better performance

Fixed

  • Prestige panel no longer jumps when scrolling
  • Better compatibility with Android 16 system buttons
  • Notification scheduling now works correctly on Android 16
  • Auto-Buy functionality improvements
  • Cost reduction prestige requirements adjusted
v0.1.3 2026-01-04

Added

  • FPS counter component for performance monitoring
  • Offline progress notifications with user controls
  • Offline yield prestige upgrade
  • Prestige upgrades: offline yield and cost reduction
  • Encryption exemption to iOS info.plist

Changed

  • Merged prestige upgrades into unified system
  • Rebalanced offline earnings and improved app lifecycle handling
  • Reduced upgrade button padding for more compact display
  • Increased upgrade description font sizes
  • Removed reset section from settings page
  • Updated macOS plugin registrant for notifications
  • Saved upgrade quantity preference and entitlements configuration

Fixed

  • Android build compatibility with flutter_local_notifications dependency
  • Upgrade button layout preventing text wrapping to multiple lines
  • Permission dialog button size and spacing overflow issues
  • Code formatting and curly bracket warnings
v0.1.2 2026-01-03

Added

  • Tiered droplet spawn system with 5 size tiers (XS, S, M, L, XL)
  • Progressive tier unlocking based on upgrade level
  • Percentage-based droplet sizing (0%, 20%, 40%, 60%, 80% of max size)
  • Collector now uses matching visual style with swipe trail
  • Offline earnings now factor in collector speed and size upgrades

Changed

  • Renamed "Big Drop Chance" upgrade to "Big Drops"
  • Swipe trail reduced from 8.0 to 4.0 width for subtler effect
  • Swipe trail now renders as collector-style circles instead of lines
  • Offline upgrade and earnings/sec display now hidden until collector unlocked
  • "Max Spawn Droplets" upgrade text shortened to "Max Droplets"
  • Big Drops upgrade max level increased from 30 to 100

Fixed

  • iOS collector boundary now respects safe area insets (bottom bar)
  • Collector visual consistency with swipe trail
v0.1.1 2026-01-02

Added

  • Bouncing collector feature with automatic droplet collection
  • Prestige panel for game progression
  • Volume controls for music and sound effects with improved background handling
  • Tier bonus system with milestone rewards at levels 10, 25, 50, 100, 200
  • JSON-based upgrade system with rebalanced progression

Changed

  • Game progression rebalanced for easier advancement
  • Upgrade panel UI improved with time-based effect displays

Fixed

  • Randomness added to collector bounce pattern to prevent predictable paths
  • Droplets being removed before spawn animation completes
  • Droplets removed before reaching target position
  • Droplets no longer reward points only when hitting bottom of screen
  • Upgrade display showing wrong time format
  • Offline message display issues
  • Collector trail color rendering
  • Reset and offline progression mechanics
v0.1.0 Initial Release

Added

  • Initial release of Droplet Idle game
  • Water droplet physics simulation with gravity and drift
  • Offline progress tracking
  • Multiple upgrade paths (speed, value, spawn rate, tap power, size, big drop chance)
  • Swipe-to-catch mechanic
  • Audio system with music and SFX