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Prestige, Talents and Ascension

When to reset, what you get for it, and why resetting sooner is usually right.

Prestige is the reset button, and in an idle game the reset button is the main mechanic. You give up your droplets and every upgrade level you bought with them, and in exchange you receive prestige points that buy permanent multipliers. The next run is faster. That is the entire engine.

How prestige points are calculated

You can prestige once you hold 100,000 droplets. The payout is:

PP = 10 + floor((droplets − 100,000) / 10,000)

So the minimum reset pays 10 points, and every additional 10,000 droplets adds one more. The function is linear, which is the important part: there is no jackpot for waiting. Doubling your bank before resetting roughly doubles the payout, but it also takes far longer than the first bank did, because upgrade costs grow geometrically while this reward grows linearly.

When to reset

The practical signal is time-to-next-upgrade. While you are buying something new every few seconds, keep going. When you have been staring at the same unaffordable upgrade for several minutes and the counter is crawling, the run is over — reset. Players who hold on for "one more upgrade" almost always lose more time than the upgrade was worth.

Early on, resets should feel frequent, even uncomfortably so. Later, as permanent multipliers stack, runs naturally get longer.

What to spend prestige points on

Buy these first

Then

Talent points and worlds

Talent points are the layer above prestige. You earn them by making progress in a world, and unlike upgrades and prestige levels — which reset when you move on — talents travel with you. Each world sets how many talent points it can grant and how deep the talent tiers go.

WorldBase TPMax TPMax talent tier
Zen Garden133
City2610
Tropical Forest31010
Mountain Side52010
Desert83010
Monsoon104010
Frozen Winter127010
Space Station159010
Clouds1813010
Inferno2518010

Note the shape of that table: the Zen Garden caps at tier 3 while every later world opens all ten tiers, and the talent point ceiling climbs steeply from 3 in the first world to 180 in the last. The early worlds teach the system; the later ones are where it actually gets deep.

Game+ and ascension

Game+ is an optional mode you can turn on in Settings. It carries your talents between worlds with no talent point cap and no tier cap — a replay for players who have finished the sequence once and want to see how far the systems stretch without the per-world limits holding them back.

If you are still working through the worlds for the first time, leave it off. The caps exist to keep each world's pacing intact.

Next: what to buy with the droplets, or how each world changes the rain.