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Upgrade Guide

All 18 upgrades, what they actually change, and the order worth buying them in.

Upgrades are bought with droplets and reset every time you prestige. That sounds punishing and is not: prestige points buy permanent multipliers, so each pass through the upgrade list is faster than the last. Rebuying is the loop, not a setback.

How costs scale

Every upgrade has a base cost and a growth rate, and the cost of the next level is the previous cost multiplied by that rate. Core upgrades grow at about 1.65x per level, offline upgrades at 1.9x, and equipment at 2.5x.

The practical consequence: the expensive-looking upgrade is often the correct buy, because a cheap upgrade you have already levelled thirty times is no longer cheap. Compare the price of the next level, not the base cost.

Tier bonuses

Certain levels grant a milestone multiplier on top of the normal per-level effect — level 10, 25, 50, 100 and 200 all carry a jump. If you are two levels away from one of those, it is almost always worth pushing through before switching to something else.

Core

The upgrades that touch every droplet, whoever collects it. If you are unsure what to buy, buy something from here.

UpgradeEffectMax levelBase cost
Droplet Value Points per droplet collected unlimited 1
Spawn Rate Droplet spawn frequency 500 100
Fall Speed Droplet fall rate 1000 20K
Swipe Power Point multiplier on swipe 1000 2K
Max Droplets Max droplets on screen 400 5K

Offline

What happens after you close the app. Cheap relative to their effect if you play in short sessions.

UpgradeEffectMax levelBase cost
Offline Time Max offline earning duration 320 30K
Offline Rate Offline earnings rate 500 50K

Equipment

Collectors, trays and droplet physics — the machinery that plays the game while you are not looking.

UpgradeEffectMax levelBase cost
Swipe Area Swipe hitbox radius 200 10K
Max Size Max droplet radius 400 50K
Big Drop Chance Chance to spawn larger droplets 200 100K
Bouncing Collector Unlocks auto-collecting trail 1 4K
Collector Speed Collector movement speed 400 50K
Collector Size Collector hitbox radius 400 75K
Bottom Tray Unlocks collection tray 1 10K
Tray Length Tray width coverage 400 75K
Tray Speed Collection speed bonus 400 75K
Collector Value Bonus value from collector unlimited 75K
Tray Value Bonus value from tray unlimited 75K

A reasonable buying order

  1. Droplet Value, repeatedly, until something else is obviously cheaper per point gained.
  2. Spawn Rate and Max Droplets together — neither works well alone.
  3. Bouncing Collector the moment you can afford it. This is the upgrade that makes the game idle.
  4. Offline Time and Offline Rate if you play in short sessions.
  5. Bottom Tray, then Tray Length for coverage.
  6. Collector Value and Tray Value once most of your income is automated — these are uncapped and scale indefinitely.

Once you unlock Auto-Buy from the prestige tree, the game will spend for you, always taking the cheapest available upgrade. That is a reasonable default and a poor optimum — it is worth turning off when you are deliberately pushing for a tier bonus.